
SPACE COMBAT 1.40 IS HERE FOR MAC OS-X, LINUX, and WINDOWS!
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(Note: The Mac version is 140-a, which you should download if you got crashes with version 1.40) Note for Mac users: You may have to OPTION-CLICK on the link to get the file. Do this if text comes to your monitor when you simply click on the link. email Austin@X-Plane.com with any non-Linux questions (or linux@x-plane.com for any Linux-related issues) Space Combat is a free spaceship simulator by Austin Meyer, author of X-Plane (www.X-Plane.com) Space Combat is free for no particular reason. Just download it and fly it for fun... it handles like a real space-ship.
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| I often watch Star Wars, Star Trek, and Babylon 5 and wonder how those spaceships really should handle. Could the X-Wing really manuever like that? Need the Imperial Star Destroyers really be so LUMBERING? What would it be like to fly a Star Fury? How should a vessel of a given mass, size, and thruster power REALLY handle? Enter Space Combat, a space simulator where all of the laws of physics are accurately applied to your vehichle. You enter the spaceship mass, size, and thruster and engine powers and locations and see how the resulting ship handles... with the physics being accurate. Take the ship though gates projected on a HUD, or asteroids or comets to test your manueverability and flying skills. Open the default region that comes with the sim (which is the default region at start-up), create and save your own regions (just create your own files with any text editor for the REGIONS folder) or select the "RANDOMIZE REGION" from the FILE menu to see some of my ideas for flying challenges. |
Once you get the hang of that, try equipping your ship with an artificial stability system to make it easier to fly if you like... this system will waste fuel madly as it adjusts the flight path for you, but it will make the ship much easier to fly as well. Worth it? The green box is your curent velocity vector. |
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